
MARTIN LUNDGREN
MY PROJECTS

VALKYRIE ON A STRICT DIET
Your are a strong, brave valkyrie, but the evil viking meatballs want to mess up your diet! Don't let them get to you.
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My responsibility in this project was gameplay programming and particle effects.
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BTH Game Jam 2K18

SCRAP GALAXY
Scrap Galaxy is a local build-and-destroy deathmatch game for up to 4 players. It is a 2D top-down shooter taking place out in space in a galactic junkyard. In this setting, the players are trying to survive by constructing space ships.
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My part of the project was adding networked gameplay. Made in Unity, UNET and Unity Multiplayer.

FULL SAIL!
An endless runner ... with a boat! The goal is to run an obstacle course of islands that are in your way.
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Made for mobile in Unity. A solo project I did during the summer. I did all the programming and game design, with graphical assets provided by Kenny.

BIG GAME PROJECT - "HUNTERS"
"Hunters" was one of the final game projects in my education. Me and 10 other guys developed a game and game engine within 6 months. The game was developed with C++, DirectX11 and bullet physics.
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My main responsibilities in this project was related to implementing rendering, gameplay programming, procedural grass generation and audio engine integration.
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SMALL GAME PROJECT - STEAM PUNK GAME
A small puzzle game where you rotate the world to reach new places.
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Developed in C++ and DirectX

TRÄD & BOMBER
Plant your own trees and blow up your opponents. Most trees win!
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My responsibility in this project was implementing the code and particle effects.
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Developed during Gameport Jam #1 in Unity.

SUICIDE TRICYCLE
What better way to go than full speed down a mountain on a tricycle?
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My responsibility in this project was to implement audio effects and tricycle physics.
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https://www.youtube.com/watch?v=BcPPvALjxcU
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Developed during BOSS Jam in Unity.

HUMAN SHIELD
A kinect game where you strike a pose, then block incoming bullets with your body!
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My responsibility in this project was level design and level scripting.
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https://gamejolt.com/games/human-meatshield/73703
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Developed during Dreamhackaton in Unity.

TIGER TANK
Tiger Tank: a game where one player controls the tank, and the other one controls the turret using the Novint Falcon controller.
Defend Swedishness against the russians!
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My role in the project was to implement character controllers, tank physics and audio design.
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Developed during Boss Jam in Unity.
SKILLS
PROGRAMMING
With extensive experience of C++, C#, Java and Unity, Martin is a capable programmer that can easily fit into nearly any situation.

