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MARTIN LUNDGREN

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MY PROJECTS

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VALKYRIE ON A STRICT DIET

Your are a strong, brave valkyrie, but the evil viking meatballs want to mess up your diet! Don't let them get to you.

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My responsibility in this project was gameplay programming and particle effects.

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BTH Game Jam 2K18

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SCRAP GALAXY

Scrap Galaxy is a local build-and-destroy deathmatch game for up to 4 players. It is a 2D top-down shooter taking place out in space in a galactic junkyard. In this setting, the players are trying to survive by constructing space ships.

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My part of the project was adding networked gameplay. Made in Unity, UNET and Unity Multiplayer.

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FULL SAIL!

An endless runner ... with a boat! The goal is to run an obstacle course of islands that are in your way.

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Made for mobile in Unity. A solo project I did during the summer. I did all the programming and game design, with graphical assets provided by Kenny.

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BIG GAME PROJECT - "HUNTERS"

"Hunters" was one of the final game projects in my education. Me and 10 other guys developed a game and game engine within 6 months. The game was developed with C++, DirectX11 and bullet physics. 

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My main responsibilities in this project was related to implementing rendering, gameplay programming, procedural grass generation and audio engine integration.

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Trailer: https://www.youtube.com/watch?v=acuZ75VDKII&t=114s

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SMALL GAME PROJECT - STEAM PUNK GAME

A small puzzle game where you rotate the world to reach new places.

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Developed in C++ and DirectX

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TRÄD & BOMBER

Plant your own trees and blow up your opponents. Most trees win!

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My responsibility in this project was implementing the code and particle effects.

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Developed during Gameport Jam #1 in Unity.

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SUICIDE TRICYCLE

What better way to go than full speed down a mountain on a tricycle?

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My responsibility in this project was to implement audio effects and tricycle physics.

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https://www.youtube.com/watch?v=BcPPvALjxcU

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Developed during BOSS Jam in Unity.

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HUMAN SHIELD

A kinect game where you strike a pose, then block incoming bullets with your body!

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My responsibility in this project was level design and level scripting.

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https://gamejolt.com/games/human-meatshield/73703

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Developed during Dreamhackaton in Unity.

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TIGER TANK

Tiger Tank: a game where one player controls the tank, and the other one controls the turret using the Novint Falcon controller.


Defend Swedishness against the russians!

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My role in the project was to implement character controllers, tank physics and audio design.

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https://youtu.be/yFrGi5n3YDI

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Developed during Boss Jam in Unity.

SKILLS

Home: Skills

PROGRAMMING

With extensive experience of C++, C#, Java and Unity, Martin is a capable programmer that can easily fit into nearly any situation.

Code on a laptop computer

CONTACT ME

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